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Echo of soul berserker guide
Echo of soul berserker guide









echo of soul berserker guide
  1. #Echo of soul berserker guide update#
  2. #Echo of soul berserker guide skin#

Reduced condition damage scaling from 0.09 to 0.07.

echo of soul berserker guide

While stationary: Reduced base damage from 31.8 to 26.Increased condition damage scaling from 0.045 to 0.054. While moving: Increased base damage from 15.9 to 19.8.Torment: In PvP and WvW, damage has been adjusted as follows:.We’re increasing the base values and reducing the bonus against stationary enemies to make torment damage a bit more consistent.

#Echo of soul berserker guide update#

The previous update to torment was a good change mechanically, as standing still to avoid increased damage isn’t a realistic counterplay, but it left builds reliant on torment for damage in a tough spot. In some cases, we’ve made the defensive effect trigger off something more active (like using an elite skill), and in other cases we’ve reworked the traits entirely. 300-Second Cooldown Traitsīack in February 2020, we increased the cooldown of many powerful passive defensive traits (such as Defy Pain) to 300 seconds because we didn’t want these effects to have an impact in competitive modes, and for this update, we’ve revisited these traits with the goal of making them into healthier mechanics. In many cases, we’ve simply removed the tradeoff, with the expectation that these specializations can still be balanced in other ways. For this update, we’ve started to look at these unnatural tradeoffs and evaluate whether they’re still necessary for the balance of the game. In some cases, these tradeoffs feel natural, like when a reaper loses access to Death Shroud and gains access to Reaper’s Shroud, but in other cases, these tradeoffs feel unnatural and can contribute to making a specialization feel less fluid to play. Many elite specializations have some mechanical weaknesses compared to the core profession, commonly referred to as the “tradeoff” for the specialization’s new mechanics. Profession Skills Revisiting Elite Specialization Tradeoffs Fixed an issue that caused Emboldened mode to reactivate after defeating challenge mode bosses, preventing some players from receiving the correct rewards for the encounter.

echo of soul berserker guide echo of soul berserker guide

Fixed an issue that caused the waypoint in the squad version of the Tower of Nightmares encounter to direct players to the public version of the instance.Fixed an issue that prevented players who completed the story mission The Nightmare Unveiled from being awarded the achievement The Nightmare Unveiled (Historical).Increased the frequency of the Desert Highlands event chain that begins with “Defend Second Spear Nayrim from the Awakened” to make it more accessible for players completing their griffon mount collection.Fixed an issue that blocked players from accessing Canach’s Lair through the Scrying Pool in the Eye of the North.Fixed an issue that prevented some players from entering the Tower of Nightmares encounter in a squad.Changed the environment map used for lighting in the character selection screen to match the Guild Wars 2: End of Dragons background.Fixed an issue that prevented the Hero panel preview from displaying correctly on high-resolution monitors.Items that were salvageable prior to the update and were incorrectly flagged as unsalvageable, such as collection items for legendary trinkets, are now salvageable again.Item tooltips now display the types of salvage kits that can be used on that item.Using this option does not consume charges from your research kits you don’t even need to have one in your inventory. You can automatically salvage crafted items for research notes from the recipe window.Speak with Leivas after unlocking an Aurene-based legendary weapon to begin this collection!

#Echo of soul berserker guide skin#

  • The Jormag legendary variant skin collection is now available.










  • Echo of soul berserker guide